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 PROP HUNT 
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Joined: Mon Sep 17, 2007 10:48 am
Posts: 1320
Location: Bloomington, IN
Post PROP HUNT
Gonna run prop hunt tonight, hopefully it works out!


Fri Jan 08, 2010 2:33 pm
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Joined: Fri Aug 22, 2008 9:41 am
Posts: 304
Post Re: PROP HUNT
Use of hallucinogens is recommend to enhance the experience and to facilitate play of prop hunt IRL.


Fri Jan 08, 2010 2:55 pm
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Joined: Mon Sep 17, 2007 10:48 am
Posts: 1320
Location: Bloomington, IN
Post Re: PROP HUNT
I had a lot of fun with this. Laughed pretty hard a few times (A fucking train?! I'm a fucking train?! :lol: )

Wish it was easier to setup and had more maps though.


Sat Jan 09, 2010 4:00 pm
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Joined: Thu Sep 17, 2009 4:54 pm
Posts: 5
Post Re: PROP HUNT
Oh my god!!. I havn't had a good laugh in a long time. Playing Prop Hunt has officially made my day. It got the the point of Naming Hiding Spots, My favorite is still 'Rave party' XD the more obvious the funnier. Despite The Incredibly hard props to hide with ie THE TRAIN, The Fucking train!?! The HUGE stack of wood, And the Control point to name a few; its absofuckinglutly hilarious To hide with XD.


Sat Jan 09, 2010 6:28 pm
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Joined: Wed Mar 07, 2007 8:01 am
Posts: 999
Location: Indiana
Post Re: PROP HUNT
Man, I missed all the fun. This sounds like a riot!

Is there going to be prop-hunt night, or will it be just as people decide to do it? Sounds like Chron has to set up the server before it works.

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Sun Jan 10, 2010 11:12 am
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Joined: Fri Dec 07, 2007 3:06 pm
Posts: 333
Post Re: PROP HUNT
Prop Hunt rocks! We threw it up again last night and slowly the people grew until it was 8 on 8 chaos. Best parts of last night for me were the stalking of the blue team as props...trains on control points (almost missed him there..was really good spot) Giant stacks of wood on mountain tops and killer burning bushes (Look out that bush has got a shotgun!)


Tue Jan 12, 2010 11:27 am
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Joined: Mon Jan 26, 2009 10:13 pm
Posts: 109
Location: Newark, DE
Post Re: PROP HUNT
That is some funny shit! It's definitely more fun to hide depending on what you are of course! A couple of times I just said this is hopeless and I'm just going to be obvious. It's even funnier when you think you're obvious and the pyros still run right by!

It's also pretty fun to click around at the other people hiding once your dead. I remember seeing slag hiding in the spawn on a shelf as a bush and furby saying that looks pretty natural.

Definitely a fun twist on the game!


Tue Jan 12, 2010 12:46 pm
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Joined: Tue Jan 12, 2010 6:25 pm
Posts: 27
Location: Sumter, SC
Post Re: PROP HUNT
If anyone is interested, I could be persuaded to play some prop-hunt tonight.


Tue Mar 09, 2010 11:32 am
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Joined: Wed Mar 17, 2010 10:47 am
Posts: 61
Location: Montréal, QC
Post Re: PROP HUNT
I STILL have to play this with you guys! I keep hearing about it and I still haven't been exposed to it!


Wed Mar 17, 2010 10:59 am
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Joined: Tue Mar 06, 2007 3:25 pm
Posts: 748
Location: Madison, WI
Post Re: PROP HUNT
Yeah, I'd suggest Thursday for trying it, but I'm out of town... I only tried but once with 4-5 people, and clearly you want double that number.


Wed Mar 17, 2010 2:00 pm
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Joined: Wed Mar 17, 2010 10:47 am
Posts: 61
Location: Montréal, QC
Post Re: PROP HUNT
It does sound like a lot of fun and, judging from what I've heard, it sounds like it may very well be a case of 'the more, the merrier'. :) Well, whenever the next game is, I'd love to know!


Wed Mar 17, 2010 5:32 pm
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Joined: Mon Sep 17, 2007 10:48 am
Posts: 1320
Location: Bloomington, IN
Post Re: PROP HUNT
Yeah, it's been awhile since we fired it up. May have to do that real soon


Wed Mar 17, 2010 6:35 pm
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Joined: Mon Sep 17, 2007 10:48 am
Posts: 1320
Location: Bloomington, IN
Post NEW PROP HUNT
The new mod for prophunt is finally out, and it fixes a bunch of things (and should actually work again).

Unfortunately, it requires a later version of sourcemod (1.3.2 stable), so I'm going to be spending a bit of time on that most likely later tonight when I can break the server into thousands of pieces and have all night to fix it without upsetting anyone :wink:


Wed May 12, 2010 11:30 am
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Joined: Wed Mar 17, 2010 10:47 am
Posts: 61
Location: Montréal, QC
Post Re: PROP HUNT
Huzzah! I miss the burning of talking, fleeing trains and pails. :D


Wed May 12, 2010 12:21 pm
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Joined: Mon Sep 17, 2007 10:48 am
Posts: 1320
Location: Bloomington, IN
Post Re: PROP HUNT
Won't be getting to it tonight or anytime soon most likely.

EDIT: Ok, if everything goes well, I may be able to get to it early Saturday or Sunday. Otherwise I won't be able to get to it until next week. Unless of course Xase has some time :wink:


Wed May 12, 2010 5:16 pm
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