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 Recomendations 
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Joined: Fri Aug 22, 2008 9:41 am
Posts: 304
Post Re: Recomendations
DoubleD wrote:
Man, I haven't even gotten used to the old-new maps! We keep adding maps faster than I can get used to them.

It takes me awhile to associate a map name with the map itself. So, after I play a really good (or bad) map, I can't remember the next day what it's name was!

Maybe we can slow down and get used to the old-new maps for a couple weeks so we can all digest which ones are the good ones?



well my policy is i like to add a bunch that atleast look cool, cause if u dont take a chance, you'll never find a gem among the rough. Then I try to sort out the overtly shitty ones, just leaving the good ones for votes, THEN you can get use to them.

BTW i count on ur opinions on the spreadsheet in addition to my own! So grab ur pen and paper (cause i, like you, cant remember shit) and write down after a round "this map sucks", "want more of this", and put it on the spreadshit.


Fri May 29, 2009 2:40 pm
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Joined: Wed Mar 07, 2007 8:01 am
Posts: 999
Location: Indiana
Post Re: Recomendations
Problem is with too many maps at once is:

1) you don't play them enough times to form an accurate opinion (you never get beyond LEARNING the map)

2) some people don't get a chance to play them before someone else decides it's good or bad - so you never get to say

We should do new maps monthly or something. Then play them frequently for a week, and randomly thereafter to determine if they're good. Then add more once that batch is done. There can be a lot to absorb in some of those maps.

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Fri May 29, 2009 2:50 pm
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Joined: Sun Dec 09, 2007 1:19 am
Posts: 247
Location: Cali
Post Re: Recomendations
DoubleD wrote:
Problem is with too many maps at once is:

1) you don't play them enough times to form an accurate opinion (you never get beyond LEARNING the map)

2) some people don't get a chance to play them before someone else decides it's good or bad - so you never get to say

We should do new maps monthly or something. Then play them frequently for a week, and randomly thereafter to determine if they're good. Then add more once that batch is done. There can be a lot to absorb in some of those maps.


This x10


Fri May 29, 2009 7:02 pm
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Joined: Sat Mar 08, 2008 2:18 pm
Posts: 191
Location: Annapolis, MD
Post Re: Recomendations
Personally, I like to play a map 3 times before I pass judgment. Tat way I get a chance to look at it new, and learned, as well as with several groups of people large and small

I took pen&paper notes on what I played earlier this week, and when I play those maps again twice more, then it'll get to the spreadsheet. The other thing to try and do than new maps once a month, is to get as many people on for "New Map Tuesday" as possible, and we fill the server with regulars and we play only new maps all night, that way we can get 2 or 3 impressions of a map within a short span of time (including other days than "Tuesday") and we could sort things out at a faster rate.

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Sun May 31, 2009 4:29 am
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Joined: Fri Aug 22, 2008 9:41 am
Posts: 304
Post Re: Recomendations
http://www.fpsbanana.com/maps/98320 pl_Summit_B2_1
http://www.fpsbanana.com/maps/98116 cp_alpine_storm_pb1
http://www.fpsbanana.com/maps/92905 ctf_reclamation
http://www.fpsbanana.com/maps/97830 pl_zig_z2a
http://www.fpsbanana.com/maps/45909 cp ravine b2
http://www.fpsbanana.com/maps/98491 cp_no_mercy_b1

possibilities for the next batch, not anytime soon, im just putting this up here because i want them off my tab bar lol

summit and no mercy look cool for sure


Tue Jun 16, 2009 2:24 pm
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Joined: Sun Mar 01, 2009 5:27 pm
Posts: 123
Location: Canada
Post Re: Recomendations
CP Glacier

Gravelpit style. very pretty looking. they're onto Alpha 22, so in theory it's almost done, or at least the guy is willing to listen to input.


Sat Jun 27, 2009 1:05 pm
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Joined: Mon Sep 17, 2007 10:48 am
Posts: 1320
Location: Bloomington, IN
Post Re: Recomendations
I'll get glacier and zigzag (and another one?) up sometime tonight or tomorrow for sure.


Wed Jul 01, 2009 9:52 am
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Joined: Fri Aug 22, 2008 9:41 am
Posts: 304
Post Re: Recomendations
chron don wrote:
I'll get glacier and zigzag (and another one?) up sometime tonight or tomorrow for sure.


Get the NoMercy one and on the "new day" thread theres a link to one of ezzy's new ones, get that one too.


Wed Jul 01, 2009 9:53 am
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Joined: Mon Sep 17, 2007 10:48 am
Posts: 1320
Location: Bloomington, IN
Post Re: Recomendations
Right on, will do.


Wed Jul 01, 2009 9:55 am
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Joined: Sun Mar 01, 2009 5:27 pm
Posts: 123
Location: Canada
Post Re: Recomendations
CTF Staging

PL Bayou

PL BeerBowl

CTF Aurora

CTF Bombfactory

PL Nuclear


Mon Sep 07, 2009 10:54 am
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Joined: Mon Sep 17, 2007 10:48 am
Posts: 1320
Location: Bloomington, IN
Post Re: Recomendations
They're all up in admin only for now.


Tue Sep 08, 2009 12:21 pm
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Joined: Sun Mar 01, 2009 5:27 pm
Posts: 123
Location: Canada
Post Re: Recomendations
TeeKaye wrote:
CP Glacier

Gravelpit style. very pretty looking. they're onto Alpha 22, so in theory it's almost done, or at least the guy is willing to listen to input.

it's updated to RC3


Sat Sep 12, 2009 12:08 pm
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Joined: Mon Sep 17, 2007 10:48 am
Posts: 1320
Location: Bloomington, IN
Post Re: Recomendations
Right on, i'll get this updated asap


Sat Sep 12, 2009 3:17 pm
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Joined: Sun Mar 01, 2009 5:27 pm
Posts: 123
Location: Canada
Post Re: Recomendations
Furnace Creek updated to B4


Sun Sep 20, 2009 12:33 pm
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Joined: Sun Mar 01, 2009 5:27 pm
Posts: 123
Location: Canada
Post Re: Recomendations
clearing up my tabs. i know we have a ton of new maps already >< but in my defense they keep putting out really neat ones!

CTF HAARP

PLR Animus

PL Floodgate

btw, i tend to look at ctf, pl, some plr and cp a/d maps as they are my preferred game modes. if someone omg wants more arena, koth or cp 5point maps lemme know, or go look for some yourself :P


Mon Sep 21, 2009 4:18 pm
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