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 Maps on the server, a handy-dandy spreadsheet 
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Joined: Mon Sep 17, 2007 10:48 am
Posts: 1320
Location: Bloomington, IN
Post Re: Maps on the server, a handy-dandy spreadsheet
Definitely agree with your system with rotation, votes, and admin only maps, theLarom. But I think we should only permanently remove/delete maps from the server so long as absolutely no one cares about them. It doesn't hurt to leave the maps in admin only except for making the admin menu a little bigger, and I'd hate to upset anyone by taking away a map they like.


Tue Mar 31, 2009 1:33 pm
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Joined: Wed Mar 07, 2007 8:01 am
Posts: 999
Location: Indiana
Post Re: Maps on the server, a handy-dandy spreadsheet
Yeah, I don't think we should do a 3-n-out kind of thing. You could easily imagine an extreme where 10 people want it gone and 7 want it to stay. If nobody wants it to stay, then we can consider it, but if someone likes it there's a chance more do as well and we should keep it. No big deal to keep 'em.

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Tue Mar 31, 2009 1:39 pm
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Joined: Mon Jan 26, 2009 10:13 pm
Posts: 109
Location: Newark, DE
Post Re: Maps on the server, a handy-dandy spreadsheet
Last night Skyscaper came up and was played for about 5-10 minutes and I don't think anybody liked it. At least nobody said so if they did. We had a decent number of people on the server at the time.


Fri Apr 03, 2009 8:51 am
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Joined: Tue Mar 06, 2007 3:25 pm
Posts: 751
Location: Madison, WI
Post Re: Maps on the server, a handy-dandy spreadsheet
Easytokill wrote:
Last night Skyscaper came up and was played for about 5-10 minutes and I don't think anybody liked it. At least nobody said so if they did. We had a decent number of people on the server at the time.


Ya, skyscraper sucked.


Fri Apr 03, 2009 8:59 am
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Joined: Mon Sep 17, 2007 10:48 am
Posts: 1320
Location: Bloomington, IN
Post Re: Maps on the server, a handy-dandy spreadsheet
Dr Him wrote:
Easytokill wrote:
Last night Skyscaper came up and was played for about 5-10 minutes and I don't think anybody liked it. At least nobody said so if they did. We had a decent number of people on the server at the time.


Ya, skyscraper sucked.


Agreed.


Fri Apr 03, 2009 12:17 pm
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Joined: Sat Mar 08, 2008 2:18 pm
Posts: 191
Location: Annapolis, MD
Post Re: Maps on the server, a handy-dandy spreadsheet
chron don wrote:
Dr Him wrote:
Easytokill wrote:
Last night Skyscaper came up and was played for about 5-10 minutes and I don't think anybody liked it. At least nobody said so if they did. We had a decent number of people on the server at the time.


Ya, skyscraper sucked.


Agreed.


Agreed x 2.

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Fri Apr 03, 2009 4:25 pm
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Joined: Sat Mar 08, 2008 2:18 pm
Posts: 191
Location: Annapolis, MD
Post Re: Maps on the server, a handy-dandy spreadsheet
Updated the spreadsheet to reflect the changes to Rotation, Votes, and Admin Only as per the Main Sticky thread...

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Sun Apr 05, 2009 2:58 pm
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Joined: Mon Sep 17, 2007 10:48 am
Posts: 1320
Location: Bloomington, IN
Post Re: Maps on the server, a handy-dandy spreadsheet
On a side note, I deleted well over 1GB in old, outdated maps on my hdd. If anyone needs hdd space, you can delete them in program files/steam/steamapps/<username>/team fortress 2/tf/maps/


Sun Apr 05, 2009 5:17 pm
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Joined: Fri Dec 07, 2007 3:06 pm
Posts: 333
Post Re: Maps on the server, a handy-dandy spreadsheet
Which one is skyscraper?


Mon Apr 06, 2009 3:35 pm
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Joined: Mon Sep 17, 2007 10:48 am
Posts: 1320
Location: Bloomington, IN
Post Re: Maps on the server, a handy-dandy spreadsheet
The two red/blue skyscrapers with the huge yard + rotunda in the middle with some other 'monuments' on the edges.


Mon Apr 06, 2009 3:50 pm
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Joined: Fri Aug 22, 2008 9:41 am
Posts: 304
Post Re: Maps on the server, a handy-dandy spreadsheet
Xase42 wrote:
Which one is skyscraper?

it was the suck one that is gone now, thats all u need to know lol


Mon Apr 06, 2009 4:27 pm
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Joined: Fri Aug 22, 2008 9:41 am
Posts: 304
Post Re: Maps on the server, a handy-dandy spreadsheet
Btw chron, we can change the names to the file names now


Thu May 07, 2009 10:39 pm
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Joined: Fri Aug 22, 2008 9:41 am
Posts: 304
Post Re: Maps on the server, a handy-dandy spreadsheet
As great as democracy is and all, sometimes it doesnt get the job done. So Chron and I are establishing some extra-legislative powers. These have become necessary in dealing with several maps that are in limbo, being they are admin only and no one has any opinion on them. These powers may or may not also include the power to detain you indefinitely and waterboard your family. Have a great day!


Mon May 25, 2009 4:50 pm
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Joined: Tue Apr 07, 2009 4:44 am
Posts: 87
Post Re: Maps on the server, a handy-dandy spreadsheet
is it just me, or is anyone else unable to view the spreadsheet now?


Sat Jul 04, 2009 5:55 pm
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Joined: Mon Feb 02, 2009 8:26 pm
Posts: 153
Post Re: Maps on the server, a handy-dandy spreadsheet
I can currently see it.


Sat Jul 04, 2009 6:56 pm
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